Aqueduct is Iliad's new node-based procedural material engine.
It is white-box, transparent, and editable.
Aqueduct works seamlessly with agents, inlcuding Claude and Codex.
We have begun rolling out early access to Aqueduct.

Diffusion tools
Create custom seamlessly tileable textures.
Create PBR material maps from a texture.
Turn your reference into a seamless texture.